ratatui::text

Struct Line

Source
pub struct Line<'a> {
    pub style: Style,
    pub alignment: Option<Alignment>,
    pub spans: Vec<Span<'a>>,
}
Expand description

A line of text, consisting of one or more Spans.

Lines are used wherever text is displayed in the terminal and represent a single line of text. When a Line is rendered, it is rendered as a single line of text, with each Span being rendered in order (left to right).

Any newlines in the content are removed when creating a Line using the constructor or conversion methods.

§Constructor Methods

  • Line::default creates a line with empty content and the default style.
  • Line::raw creates a line with the given content and the default style.
  • Line::styled creates a line with the given content and style.

§Conversion Methods

§Setter Methods

These methods are fluent setters. They return a Line with the property set.

§Iteration Methods

  • Line::iter returns an iterator over the spans of this line.
  • Line::iter_mut returns a mutable iterator over the spans of this line.
  • Line::into_iter returns an iterator over the spans of this line.

§Other Methods

§Compatibility Notes

Before v0.26.0, Line did not have a style field and instead relied on only the styles that were set on each Span contained in the spans field. The Line::patch_style method was the only way to set the overall style for individual lines. For this reason, this field may not be supported yet by all widgets (outside of the ratatui crate itself).

§Examples

§Creating Lines

Lines can be created from Spans, Strings, and &strs. They can be styled with a Style.

use ratatui::{
    style::{Color, Modifier, Style, Stylize},
    text::{Line, Span},
};

let style = Style::new().yellow();
let line = Line::raw("Hello, world!").style(style);
let line = Line::styled("Hello, world!", style);
let line = Line::styled("Hello, world!", (Color::Yellow, Modifier::BOLD));

let line = Line::from("Hello, world!");
let line = Line::from(String::from("Hello, world!"));
let line = Line::from(vec![
    Span::styled("Hello", Style::new().blue()),
    Span::raw(" world!"),
]);

§Styling Lines

The line’s Style is used by the rendering widget to determine how to style the line. Each Span in the line will be styled with the Style of the line, and then with its own Style. If the line is longer than the available space, the style is applied to the entire line, and the line is truncated. Line also implements Styled which means you can use the methods of the Stylize trait.

use ratatui::{
    style::{Color, Modifier, Style, Stylize},
    text::Line,
};

let line = Line::from("Hello world!").style(Style::new().yellow().italic());
let line = Line::from("Hello world!").style(Color::Yellow);
let line = Line::from("Hello world!").style((Color::Yellow, Color::Black));
let line = Line::from("Hello world!").style((Color::Yellow, Modifier::ITALIC));
let line = Line::from("Hello world!").yellow().italic();

§Aligning Lines

The line’s Alignment is used by the rendering widget to determine how to align the line within the available space. If the line is longer than the available space, the alignment is ignored and the line is truncated.

use ratatui::{layout::Alignment, text::Line};

let line = Line::from("Hello world!").alignment(Alignment::Right);
let line = Line::from("Hello world!").centered();
let line = Line::from("Hello world!").left_aligned();
let line = Line::from("Hello world!").right_aligned();

§Rendering Lines

Line implements the Widget trait, which means it can be rendered to a Buffer.

use ratatui::{
    buffer::Buffer,
    layout::Rect,
    style::{Style, Stylize},
    text::Line,
    widgets::Widget,
    Frame,
};

// in another widget's render method
let line = Line::from("Hello world!").style(Style::new().yellow().italic());
line.render(area, buf);

// in a terminal.draw closure
let line = Line::from("Hello world!").style(Style::new().yellow().italic());
frame.render_widget(line, area);

§Rendering Lines with a Paragraph widget

Usually apps will use the Paragraph widget instead of rendering a Line directly as it provides more functionality.

use ratatui::{
    buffer::Buffer,
    layout::Rect,
    style::Stylize,
    text::Line,
    widgets::{Paragraph, Widget, Wrap},
};

let line = Line::from("Hello world!").yellow().italic();
Paragraph::new(line)
    .wrap(Wrap { trim: true })
    .render(area, buf);

Fields§

§style: Style

The style of this line of text.

§alignment: Option<Alignment>

The alignment of this line of text.

§spans: Vec<Span<'a>>

The spans that make up this line of text.

Implementations§

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impl<'a> Line<'a>

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pub fn raw<T>(content: T) -> Self
where T: Into<Cow<'a, str>>,

Create a line with the default style.

content can be any type that is convertible to Cow<str> (e.g. &str, String, Cow<str>, or your own type that implements Into<Cow<str>>).

A Line can specify a Style, which will be applied before the style of each Span in the line.

Any newlines in the content are removed.

§Examples
use std::borrow::Cow;

use ratatui::text::Line;

Line::raw("test content");
Line::raw(String::from("test content"));
Line::raw(Cow::from("test content"));
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pub fn styled<T, S>(content: T, style: S) -> Self
where T: Into<Cow<'a, str>>, S: Into<Style>,

Create a line with the given style.

content can be any type that is convertible to Cow<str> (e.g. &str, String, Cow<str>, or your own type that implements Into<Cow<str>>).

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

§Examples

Any newlines in the content are removed.

use std::borrow::Cow;

use ratatui::{
    style::{Style, Stylize},
    text::Line,
};

let style = Style::new().yellow().italic();
Line::styled("My text", style);
Line::styled(String::from("My text"), style);
Line::styled(Cow::from("test content"), style);
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pub fn spans<I>(self, spans: I) -> Self
where I: IntoIterator, I::Item: Into<Span<'a>>,

Sets the spans of this line of text.

spans accepts any iterator that yields items that are convertible to Span (e.g. &str, String, Span, or your own type that implements Into<Span>).

§Examples
use ratatui::{style::Stylize, text::Line};

let line = Line::default().spans(vec!["Hello".blue(), " world!".green()]);
let line = Line::default().spans([1, 2, 3].iter().map(|i| format!("Item {}", i)));
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pub fn style<S: Into<Style>>(self, style: S) -> Self

Sets the style of this line of text.

Defaults to Style::default().

Note: This field was added in v0.26.0. Prior to that, the style of a line was determined only by the style of each Span contained in the line. For this reason, this field may not be supported by all widgets (outside of the ratatui crate itself).

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

§Examples
use ratatui::{
    style::{Style, Stylize},
    text::Line,
};

let mut line = Line::from("foo").style(Style::new().red());
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pub fn alignment(self, alignment: Alignment) -> Self

Sets the target alignment for this line of text.

Defaults to: None, meaning the alignment is determined by the rendering widget. Setting the alignment of a Line generally overrides the alignment of its parent Text or Widget.

§Examples
use ratatui::{layout::Alignment, text::Line};

let mut line = Line::from("Hi, what's up?");
assert_eq!(None, line.alignment);
assert_eq!(
    Some(Alignment::Right),
    line.alignment(Alignment::Right).alignment
)
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pub fn left_aligned(self) -> Self

Left-aligns this line of text.

Convenience shortcut for Line::alignment(Alignment::Left). Setting the alignment of a Line generally overrides the alignment of its parent Text or Widget, with the default alignment being inherited from the parent.

§Examples
use ratatui::text::Line;

let line = Line::from("Hi, what's up?").left_aligned();
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pub fn centered(self) -> Self

Center-aligns this line of text.

Convenience shortcut for Line::alignment(Alignment::Center). Setting the alignment of a Line generally overrides the alignment of its parent Text or Widget, with the default alignment being inherited from the parent.

§Examples
use ratatui::text::Line;

let line = Line::from("Hi, what's up?").centered();
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pub fn right_aligned(self) -> Self

Right-aligns this line of text.

Convenience shortcut for Line::alignment(Alignment::Right). Setting the alignment of a Line generally overrides the alignment of its parent Text or Widget, with the default alignment being inherited from the parent.

§Examples
use ratatui::text::Line;

let line = Line::from("Hi, what's up?").right_aligned();
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pub fn width(&self) -> usize

Returns the width of the underlying string.

§Examples
use ratatui::{style::Stylize, text::Line};

let line = Line::from(vec!["Hello".blue(), " world!".green()]);
assert_eq!(12, line.width());
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pub fn styled_graphemes<S: Into<Style>>( &'a self, base_style: S, ) -> impl Iterator<Item = StyledGrapheme<'a>>

Returns an iterator over the graphemes held by this line.

base_style is the Style that will be patched with each grapheme Style to get the resulting Style.

base_style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

§Examples
use std::iter::Iterator;

use ratatui::{
    style::{Color, Style},
    text::{Line, StyledGrapheme},
};

let line = Line::styled("Text", Style::default().fg(Color::Yellow));
let style = Style::default().fg(Color::Green).bg(Color::Black);
assert_eq!(
    line.styled_graphemes(style)
        .collect::<Vec<StyledGrapheme>>(),
    vec![
        StyledGrapheme::new("T", Style::default().fg(Color::Yellow).bg(Color::Black)),
        StyledGrapheme::new("e", Style::default().fg(Color::Yellow).bg(Color::Black)),
        StyledGrapheme::new("x", Style::default().fg(Color::Yellow).bg(Color::Black)),
        StyledGrapheme::new("t", Style::default().fg(Color::Yellow).bg(Color::Black)),
    ]
);
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pub fn patch_style<S: Into<Style>>(self, style: S) -> Self

Patches the style of this Line, adding modifiers from the given style.

This is useful for when you want to apply a style to a line that already has some styling. In contrast to Line::style, this method will not overwrite the existing style, but instead will add the given style’s modifiers to this Line’s style.

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

This is a fluent setter method which must be chained or used as it consumes self

§Examples
use ratatui::{
    style::{Color, Modifier},
    text::Line,
};

let line = Line::styled("My text", Modifier::ITALIC);

let styled_line = Line::styled("My text", (Color::Yellow, Modifier::ITALIC));

assert_eq!(styled_line, line.patch_style(Color::Yellow));
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pub fn reset_style(self) -> Self

Resets the style of this Line.

Equivalent to calling patch_style(Style::reset()).

This is a fluent setter method which must be chained or used as it consumes self

§Examples
use ratatui::{
    style::{Style, Stylize},
    text::Line,
};

let line = Line::styled("My text", style);

assert_eq!(Style::reset(), line.reset_style().style);
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pub fn iter(&self) -> Iter<'_, Span<'a>>

Returns an iterator over the spans of this line.

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pub fn iter_mut(&mut self) -> IterMut<'_, Span<'a>>

Returns a mutable iterator over the spans of this line.

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pub fn push_span<T: Into<Span<'a>>>(&mut self, span: T)

Adds a span to the line.

span can be any type that is convertible into a Span. For example, you can pass a &str, a String, or a Span.

§Examples
use ratatui::text::{Line, Span};

let mut line = Line::from("Hello, ");
line.push_span(Span::raw("world!"));
line.push_span(" How are you?");

Trait Implementations§

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impl<'a> Add<Line<'a>> for Text<'a>

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type Output = Text<'a>

The resulting type after applying the + operator.
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fn add(self, line: Line<'a>) -> Self::Output

Performs the + operation. Read more
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impl<'a> Add<Span<'a>> for Line<'a>

Adds a Span to a Line, returning a new Line with the Span added.

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type Output = Line<'a>

The resulting type after applying the + operator.
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fn add(self, rhs: Span<'a>) -> Self::Output

Performs the + operation. Read more
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impl<'a> Add for Line<'a>

Adds two Lines together, returning a new Text with the contents of the two Lines.

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type Output = Text<'a>

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self::Output

Performs the + operation. Read more
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impl<'a> AddAssign<Line<'a>> for Text<'a>

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fn add_assign(&mut self, line: Line<'a>)

Performs the += operation. Read more
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impl<'a> AddAssign<Span<'a>> for Line<'a>

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fn add_assign(&mut self, rhs: Span<'a>)

Performs the += operation. Read more
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impl<'a> Clone for Line<'a>

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fn clone(&self) -> Line<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Line<'_>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Default for Line<'a>

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fn default() -> Line<'a>

Returns the “default value” for a type. Read more
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impl Display for Line<'_>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Extend<Span<'a>> for Line<'a>

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fn extend<T: IntoIterator<Item = Span<'a>>>(&mut self, iter: T)

Extends a collection with the contents of an iterator. Read more
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fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
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fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
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impl<'a> From<&'a str> for Line<'a>

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fn from(s: &'a str) -> Self

Converts to this type from the input type.
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impl<'a> From<Cow<'a, str>> for Line<'a>

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fn from(s: Cow<'a, str>) -> Self

Converts to this type from the input type.
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impl<'a> From<Line<'a>> for String

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fn from(line: Line<'a>) -> Self

Converts to this type from the input type.
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impl<'a> From<Line<'a>> for Text<'a>

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fn from(line: Line<'a>) -> Self

Converts to this type from the input type.
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impl<'a> From<Span<'a>> for Line<'a>

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fn from(span: Span<'a>) -> Self

Converts to this type from the input type.
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impl<'a> From<String> for Line<'a>

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fn from(s: String) -> Self

Converts to this type from the input type.
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impl<'a> From<Vec<Span<'a>>> for Line<'a>

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fn from(spans: Vec<Span<'a>>) -> Self

Converts to this type from the input type.
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impl<'a, T> FromIterator<T> for Line<'a>
where T: Into<Span<'a>>,

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fn from_iter<I: IntoIterator<Item = T>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl<'a> Hash for Line<'a>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<'a> IntoIterator for &'a Line<'a>

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type Item = &'a Span<'a>

The type of the elements being iterated over.
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type IntoIter = Iter<'a, Span<'a>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a> IntoIterator for &'a mut Line<'a>

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type Item = &'a mut Span<'a>

The type of the elements being iterated over.
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type IntoIter = IterMut<'a, Span<'a>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a> IntoIterator for Line<'a>

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type Item = Span<'a>

The type of the elements being iterated over.
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type IntoIter = IntoIter<Span<'a>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a> PartialEq for Line<'a>

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fn eq(&self, other: &Line<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Styled for Line<'a>

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type Item = Line<'a>

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fn style(&self) -> Style

Returns the style of the object.
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fn set_style<S: Into<Style>>(self, style: S) -> Self::Item

Sets the style of the object. Read more
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impl Widget for Line<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl WidgetRef for Line<'_>

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fn render_ref(&self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl<'a> Eq for Line<'a>

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impl<'a> StructuralPartialEq for Line<'a>

Auto Trait Implementations§

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impl<'a> Freeze for Line<'a>

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impl<'a> RefUnwindSafe for Line<'a>

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impl<'a> Send for Line<'a>

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impl<'a> Sync for Line<'a>

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impl<'a> Unpin for Line<'a>

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impl<'a> UnwindSafe for Line<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> Stylize<'a, T> for U
where U: Styled<Item = T>,

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fn bg<C>(self, color: C) -> T
where C: Into<Color>,

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fn fg<C>(self, color: C) -> T
where C: Into<Color>,

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fn add_modifier(self, modifier: Modifier) -> T

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fn remove_modifier(self, modifier: Modifier) -> T

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fn reset(self) -> T

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fn black(self) -> T

Sets the foreground color to black.
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fn on_black(self) -> T

Sets the background color to black.
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fn red(self) -> T

Sets the foreground color to red.
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fn on_red(self) -> T

Sets the background color to red.
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fn green(self) -> T

Sets the foreground color to green.
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fn on_green(self) -> T

Sets the background color to green.
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fn yellow(self) -> T

Sets the foreground color to yellow.
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fn on_yellow(self) -> T

Sets the background color to yellow.
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fn blue(self) -> T

Sets the foreground color to blue.
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fn on_blue(self) -> T

Sets the background color to blue.
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fn magenta(self) -> T

Sets the foreground color to magenta.
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fn on_magenta(self) -> T

Sets the background color to magenta.
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fn cyan(self) -> T

Sets the foreground color to cyan.
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fn on_cyan(self) -> T

Sets the background color to cyan.
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fn gray(self) -> T

Sets the foreground color to gray.
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fn on_gray(self) -> T

Sets the background color to gray.
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fn dark_gray(self) -> T

Sets the foreground color to dark_gray.
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fn on_dark_gray(self) -> T

Sets the background color to dark_gray.
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fn light_red(self) -> T

Sets the foreground color to light_red.
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fn on_light_red(self) -> T

Sets the background color to light_red.
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fn light_green(self) -> T

Sets the foreground color to light_green.
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fn on_light_green(self) -> T

Sets the background color to light_green.
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fn light_yellow(self) -> T

Sets the foreground color to light_yellow.
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fn on_light_yellow(self) -> T

Sets the background color to light_yellow.
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fn light_blue(self) -> T

Sets the foreground color to light_blue.
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fn on_light_blue(self) -> T

Sets the background color to light_blue.
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fn light_magenta(self) -> T

Sets the foreground color to light_magenta.
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fn on_light_magenta(self) -> T

Sets the background color to light_magenta.
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fn light_cyan(self) -> T

Sets the foreground color to light_cyan.
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fn on_light_cyan(self) -> T

Sets the background color to light_cyan.
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fn white(self) -> T

Sets the foreground color to white.
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fn on_white(self) -> T

Sets the background color to white.
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fn bold(self) -> T

Adds the BOLD modifier.
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fn not_bold(self) -> T

Removes the BOLD modifier.
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fn dim(self) -> T

Adds the DIM modifier.
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fn not_dim(self) -> T

Removes the DIM modifier.
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fn italic(self) -> T

Adds the ITALIC modifier.
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fn not_italic(self) -> T

Removes the ITALIC modifier.
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fn underlined(self) -> T

Adds the UNDERLINED modifier.
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fn not_underlined(self) -> T

Removes the UNDERLINED modifier.
Adds the SLOW_BLINK modifier.
Removes the SLOW_BLINK modifier.
Adds the RAPID_BLINK modifier.
Removes the RAPID_BLINK modifier.
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fn reversed(self) -> T

Adds the REVERSED modifier.
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fn not_reversed(self) -> T

Removes the REVERSED modifier.
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fn hidden(self) -> T

Adds the HIDDEN modifier.
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fn not_hidden(self) -> T

Removes the HIDDEN modifier.
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fn crossed_out(self) -> T

Adds the CROSSED_OUT modifier.
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fn not_crossed_out(self) -> T

Removes the CROSSED_OUT modifier.
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impl<T> ToCompactString for T
where T: Display,

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impl<T> ToLine for T
where T: Display,

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fn to_line(&self) -> Line<'_>

Converts the value to a Line.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToSpan for T
where T: Display,

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fn to_span(&self) -> Span<'_>

Converts the value to a Span.
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> ToText for T
where T: Display,

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fn to_text(&self) -> Text<'_>

Converts the value to a Text.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.