pub struct HeartBeatTab {
pub theme: ColorTheme,
pub pkt_recv: Receiver<TofPacket>,
pub view: HeartBeatView,
pub queue_size: usize,
pub ev_c_q: VecDeque<(f64, f64)>,
pub to_q: VecDeque<(f64, f64)>,
pub mangl_q: VecDeque<(f64, f64)>,
pub rb_disc_q: VecDeque<(f64, f64)>,
pub lhit_fr_q: VecDeque<(f64, f64)>,
pub ch_len_mte: VecDeque<(f64, f64)>,
pub ch_len_rbe: VecDeque<(f64, f64)>,
/* private fields */
}
Fields§
§theme: ColorTheme
§pkt_recv: Receiver<TofPacket>
§view: HeartBeatView
§queue_size: usize
§ev_c_q: VecDeque<(f64, f64)>
§to_q: VecDeque<(f64, f64)>
§mangl_q: VecDeque<(f64, f64)>
§rb_disc_q: VecDeque<(f64, f64)>
§lhit_fr_q: VecDeque<(f64, f64)>
§ch_len_mte: VecDeque<(f64, f64)>
§ch_len_rbe: VecDeque<(f64, f64)>
Implementations§
Source§impl HeartBeatTab
impl HeartBeatTab
pub fn new(pkt_recv: Receiver<TofPacket>, theme: ColorTheme) -> HeartBeatTab
pub fn receive_packet(&mut self) -> Result<(), SerializationError>
pub fn render(&mut self, main_window: &Rect, frame: &mut Frame<'_>)
Auto Trait Implementations§
impl Freeze for HeartBeatTab
impl RefUnwindSafe for HeartBeatTab
impl Send for HeartBeatTab
impl Sync for HeartBeatTab
impl Unpin for HeartBeatTab
impl UnwindSafe for HeartBeatTab
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