pub struct EventTab {
pub theme: ColorTheme,
pub tp_receiver: Receiver<TofPacket>,
pub event_queue: VecDeque<TofEvent>,
pub queue_size: usize,
pub mte_sender: Sender<MasterTriggerEvent>,
pub rbe_sender: Sender<RBEvent>,
pub th_sender: Sender<TofHit>,
pub te_sender: Sender<TofEvent>,
}
Fields§
§theme: ColorTheme
§tp_receiver: Receiver<TofPacket>
§event_queue: VecDeque<TofEvent>
§queue_size: usize
§mte_sender: Sender<MasterTriggerEvent>
§rbe_sender: Sender<RBEvent>
§th_sender: Sender<TofHit>
§te_sender: Sender<TofEvent>
Implementations§
Source§impl EventTab
impl EventTab
pub fn new( tp_receiver: Receiver<TofPacket>, mte_sender: Sender<MasterTriggerEvent>, rbe_sender: Sender<RBEvent>, th_sender: Sender<TofHit>, te_sender: Sender<TofEvent>, theme: ColorTheme, ) -> Self
pub fn receive_packet(&mut self) -> Result<(), SerializationError>
pub fn render(&mut self, main_window: &Rect, frame: &mut Frame<'_>)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for EventTab
impl RefUnwindSafe for EventTab
impl Send for EventTab
impl Sync for EventTab
impl Unpin for EventTab
impl UnwindSafe for EventTab
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