liftof_tui::tabs::tab_commands

Struct CommandTab

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pub struct CommandTab<'a> {
    pub resp_rc: Receiver<TofPacket>,
    pub theme: ColorTheme,
    pub cmd_sender: Socket,
    pub cmdl_state: ListState,
    pub cmdl_items: Vec<ListItem<'a>>,
    pub cmdl_active: bool,
    pub cmdl_selector: usize,
    pub allow_commands: bool,
    pub active_cmd: TofCommandV2,
    pub commands: Vec<TofCommandV2>,
    pub queue_size: usize,
    pub tr_queue: VecDeque<TofResponse>,
}

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§resp_rc: Receiver<TofPacket>§theme: ColorTheme§cmd_sender: Socket§cmdl_state: ListState§cmdl_items: Vec<ListItem<'a>>§cmdl_active: bool§cmdl_selector: usize§allow_commands: bool§active_cmd: TofCommandV2§commands: Vec<TofCommandV2>§queue_size: usize§tr_queue: VecDeque<TofResponse>

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impl CommandTab<'_>

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pub fn new<'a>( resp_rc: Receiver<TofPacket>, cmd_pub_addr: String, theme: ColorTheme, allow_commands: bool, ) -> CommandTab<'a>

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pub fn next_cmd(&mut self)

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pub fn prev_cmd(&mut self)

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pub fn send_command(&self)

send the selected dommand

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pub fn receive_packet(&mut self) -> Result<(), SerializationError>

Get the responses from the main program packet distributor

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pub fn render(&mut self, main_window: &Rect, frame: &mut Frame<'_>)

Auto Trait Implementations§

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impl<'a> Freeze for CommandTab<'a>

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impl<'a> RefUnwindSafe for CommandTab<'a>

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impl<'a> Send for CommandTab<'a>

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impl<'a> !Sync for CommandTab<'a>

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impl<'a> Unpin for CommandTab<'a>

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impl<'a> UnwindSafe for CommandTab<'a>

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