pub struct EventMenu<'a> {
pub theme: ColorTheme,
pub active_menu_item: UIMenuItem,
pub active_index: usize,
pub titles: Vec<Line<'a>>,
}
Fields§
§theme: ColorTheme
§active_index: usize
§titles: Vec<Line<'a>>
Implementations§
Trait Implementations§
Source§impl UIMenu<'_> for EventMenu<'_>
impl UIMenu<'_> for EventMenu<'_>
fn get_items() -> Vec<UIMenuItem>
fn get_theme(&self) -> ColorTheme
fn set_active_idx(&mut self, idx: usize)
fn get_active_idx(&self) -> usize
fn get_max_idx() -> usize
fn get_titles(theme: ColorTheme) -> Vec<Line<'a>>
fn next(&mut self)
fn prev(&mut self)
fn render(&mut self, main_window: &Rect, frame: &mut Frame<'_>)
Auto Trait Implementations§
impl<'a> Freeze for EventMenu<'a>
impl<'a> RefUnwindSafe for EventMenu<'a>
impl<'a> Send for EventMenu<'a>
impl<'a> Sync for EventMenu<'a>
impl<'a> Unpin for EventMenu<'a>
impl<'a> UnwindSafe for EventMenu<'a>
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