ratatui/widgets/list/
state.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
/// State of the [`List`] widget
///
/// This state can be used to scroll through items and select one. When the list is rendered as a
/// stateful widget, the selected item will be highlighted and the list will be shifted to ensure
/// that the selected item is visible. This will modify the [`ListState`] object passed to the
/// [`Frame::render_stateful_widget`](crate::terminal::Frame::render_stateful_widget) method.
///
/// The state consists of two fields:
/// - [`offset`]: the index of the first item to be displayed
/// - [`selected`]: the index of the selected item, which can be `None` if no item is selected
///
/// [`offset`]: ListState::offset()
/// [`selected`]: ListState::selected()
///
/// See the list in the [Examples] directory for a more in depth example of the various
/// configuration options and for how to handle state.
///
/// [Examples]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
///
/// # Example
///
/// ```rust
/// use ratatui::{
///     layout::Rect,
///     widgets::{List, ListState},
///     Frame,
/// };
///
/// # fn ui(frame: &mut Frame) {
/// # let area = Rect::default();
/// let items = ["Item 1"];
/// let list = List::new(items);
///
/// // This should be stored outside of the function in your application state.
/// let mut state = ListState::default();
///
/// *state.offset_mut() = 1; // display the second item and onwards
/// state.select(Some(3)); // select the forth item (0-indexed)
///
/// frame.render_stateful_widget(list, area, &mut state);
/// # }
/// ```
///
/// [`List`]: crate::widgets::List
#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct ListState {
    pub(crate) offset: usize,
    pub(crate) selected: Option<usize>,
}

impl ListState {
    /// Sets the index of the first item to be displayed
    ///
    /// This is a fluent setter method which must be chained or used as it consumes self
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let state = ListState::default().with_offset(1);
    /// ```
    #[must_use = "method moves the value of self and returns the modified value"]
    pub const fn with_offset(mut self, offset: usize) -> Self {
        self.offset = offset;
        self
    }

    /// Sets the index of the selected item
    ///
    /// This is a fluent setter method which must be chained or used as it consumes self
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let state = ListState::default().with_selected(Some(1));
    /// ```
    #[must_use = "method moves the value of self and returns the modified value"]
    pub const fn with_selected(mut self, selected: Option<usize>) -> Self {
        self.selected = selected;
        self
    }

    /// Index of the first item to be displayed
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let state = ListState::default();
    /// assert_eq!(state.offset(), 0);
    /// ```
    pub const fn offset(&self) -> usize {
        self.offset
    }

    /// Mutable reference to the index of the first item to be displayed
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// *state.offset_mut() = 1;
    /// ```
    pub fn offset_mut(&mut self) -> &mut usize {
        &mut self.offset
    }

    /// Index of the selected item
    ///
    /// Returns `None` if no item is selected
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let state = ListState::default();
    /// assert_eq!(state.selected(), None);
    /// ```
    pub const fn selected(&self) -> Option<usize> {
        self.selected
    }

    /// Mutable reference to the index of the selected item
    ///
    /// Returns `None` if no item is selected
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// *state.selected_mut() = Some(1);
    /// ```
    pub fn selected_mut(&mut self) -> &mut Option<usize> {
        &mut self.selected
    }

    /// Sets the index of the selected item
    ///
    /// Set to `None` if no item is selected. This will also reset the offset to `0`.
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// state.select(Some(1));
    /// ```
    pub fn select(&mut self, index: Option<usize>) {
        self.selected = index;
        if index.is_none() {
            self.offset = 0;
        }
    }

    /// Selects the next item or the first one if no item is selected
    ///
    /// Note: until the list is rendered, the number of items is not known, so the index is set to
    /// `0` and will be corrected when the list is rendered
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// state.select_next();
    /// ```
    pub fn select_next(&mut self) {
        let next = self.selected.map_or(0, |i| i.saturating_add(1));
        self.select(Some(next));
    }

    /// Selects the previous item or the last one if no item is selected
    ///
    /// Note: until the list is rendered, the number of items is not known, so the index is set to
    /// `usize::MAX` and will be corrected when the list is rendered
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// state.select_previous();
    /// ```
    pub fn select_previous(&mut self) {
        let previous = self.selected.map_or(usize::MAX, |i| i.saturating_sub(1));
        self.select(Some(previous));
    }

    /// Selects the first item
    ///
    /// Note: until the list is rendered, the number of items is not known, so the index is set to
    /// `0` and will be corrected when the list is rendered
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// state.select_first();
    /// ```
    pub fn select_first(&mut self) {
        self.select(Some(0));
    }

    /// Selects the last item
    ///
    /// Note: until the list is rendered, the number of items is not known, so the index is set to
    /// `usize::MAX` and will be corrected when the list is rendered
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// state.select_last();
    /// ```
    pub fn select_last(&mut self) {
        self.select(Some(usize::MAX));
    }

    /// Scrolls down by a specified `amount` in the list.
    ///
    /// This method updates the selected index by moving it down by the given `amount`.
    /// If the `amount` causes the index to go out of bounds (i.e., if the index is greater than
    /// the length of the list), the last item in the list will be selected.
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// state.scroll_down_by(4);
    /// ```
    pub fn scroll_down_by(&mut self, amount: u16) {
        let selected = self.selected.unwrap_or_default();
        self.select(Some(selected.saturating_add(amount as usize)));
    }

    /// Scrolls up by a specified `amount` in the list.
    ///
    /// This method updates the selected index by moving it up by the given `amount`.
    /// If the `amount` causes the index to go out of bounds (i.e., less than zero),
    /// the first item in the list will be selected.
    ///
    /// # Examples
    ///
    /// ```rust
    /// use ratatui::widgets::ListState;
    ///
    /// let mut state = ListState::default();
    /// state.scroll_up_by(4);
    /// ```
    pub fn scroll_up_by(&mut self, amount: u16) {
        let selected = self.selected.unwrap_or_default();
        self.select(Some(selected.saturating_sub(amount as usize)));
    }
}

#[cfg(test)]
mod tests {
    use pretty_assertions::assert_eq;

    use crate::widgets::ListState;

    #[test]
    fn selected() {
        let mut state = ListState::default();
        assert_eq!(state.selected(), None);

        state.select(Some(1));
        assert_eq!(state.selected(), Some(1));

        state.select(None);
        assert_eq!(state.selected(), None);
    }

    #[test]
    fn select() {
        let mut state = ListState::default();
        assert_eq!(state.selected, None);
        assert_eq!(state.offset, 0);

        state.select(Some(2));
        assert_eq!(state.selected, Some(2));
        assert_eq!(state.offset, 0);

        state.select(None);
        assert_eq!(state.selected, None);
        assert_eq!(state.offset, 0);
    }

    #[test]
    fn state_navigation() {
        let mut state = ListState::default();
        state.select_first();
        assert_eq!(state.selected, Some(0));

        state.select_previous(); // should not go below 0
        assert_eq!(state.selected, Some(0));

        state.select_next();
        assert_eq!(state.selected, Some(1));

        state.select_previous();
        assert_eq!(state.selected, Some(0));

        state.select_last();
        assert_eq!(state.selected, Some(usize::MAX));

        state.select_next(); // should not go above usize::MAX
        assert_eq!(state.selected, Some(usize::MAX));

        state.select_previous();
        assert_eq!(state.selected, Some(usize::MAX - 1));

        state.select_next();
        assert_eq!(state.selected, Some(usize::MAX));

        let mut state = ListState::default();
        state.select_next();
        assert_eq!(state.selected, Some(0));

        let mut state = ListState::default();
        state.select_previous();
        assert_eq!(state.selected, Some(usize::MAX));

        let mut state = ListState::default();
        state.select(Some(2));
        state.scroll_down_by(4);
        assert_eq!(state.selected, Some(6));

        let mut state = ListState::default();
        state.scroll_up_by(3);
        assert_eq!(state.selected, Some(0));

        state.select(Some(6));
        state.scroll_up_by(4);
        assert_eq!(state.selected, Some(2));

        state.scroll_up_by(4);
        assert_eq!(state.selected, Some(0));
    }
}