pub const VERTICAL: &str = "│";
pub const DOUBLE_VERTICAL: &str = "║";
pub const THICK_VERTICAL: &str = "┃";
pub const HORIZONTAL: &str = "─";
pub const DOUBLE_HORIZONTAL: &str = "═";
pub const THICK_HORIZONTAL: &str = "━";
pub const TOP_RIGHT: &str = "┐";
pub const ROUNDED_TOP_RIGHT: &str = "╮";
pub const DOUBLE_TOP_RIGHT: &str = "╗";
pub const THICK_TOP_RIGHT: &str = "┓";
pub const TOP_LEFT: &str = "┌";
pub const ROUNDED_TOP_LEFT: &str = "╭";
pub const DOUBLE_TOP_LEFT: &str = "╔";
pub const THICK_TOP_LEFT: &str = "┏";
pub const BOTTOM_RIGHT: &str = "┘";
pub const ROUNDED_BOTTOM_RIGHT: &str = "╯";
pub const DOUBLE_BOTTOM_RIGHT: &str = "╝";
pub const THICK_BOTTOM_RIGHT: &str = "┛";
pub const BOTTOM_LEFT: &str = "└";
pub const ROUNDED_BOTTOM_LEFT: &str = "╰";
pub const DOUBLE_BOTTOM_LEFT: &str = "╚";
pub const THICK_BOTTOM_LEFT: &str = "┗";
pub const VERTICAL_LEFT: &str = "┤";
pub const DOUBLE_VERTICAL_LEFT: &str = "╣";
pub const THICK_VERTICAL_LEFT: &str = "┫";
pub const VERTICAL_RIGHT: &str = "├";
pub const DOUBLE_VERTICAL_RIGHT: &str = "╠";
pub const THICK_VERTICAL_RIGHT: &str = "┣";
pub const HORIZONTAL_DOWN: &str = "┬";
pub const DOUBLE_HORIZONTAL_DOWN: &str = "╦";
pub const THICK_HORIZONTAL_DOWN: &str = "┳";
pub const HORIZONTAL_UP: &str = "┴";
pub const DOUBLE_HORIZONTAL_UP: &str = "╩";
pub const THICK_HORIZONTAL_UP: &str = "┻";
pub const CROSS: &str = "┼";
pub const DOUBLE_CROSS: &str = "╬";
pub const THICK_CROSS: &str = "╋";
#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)]
pub struct Set {
pub vertical: &'static str,
pub horizontal: &'static str,
pub top_right: &'static str,
pub top_left: &'static str,
pub bottom_right: &'static str,
pub bottom_left: &'static str,
pub vertical_left: &'static str,
pub vertical_right: &'static str,
pub horizontal_down: &'static str,
pub horizontal_up: &'static str,
pub cross: &'static str,
}
impl Default for Set {
fn default() -> Self {
NORMAL
}
}
pub const NORMAL: Set = Set {
vertical: VERTICAL,
horizontal: HORIZONTAL,
top_right: TOP_RIGHT,
top_left: TOP_LEFT,
bottom_right: BOTTOM_RIGHT,
bottom_left: BOTTOM_LEFT,
vertical_left: VERTICAL_LEFT,
vertical_right: VERTICAL_RIGHT,
horizontal_down: HORIZONTAL_DOWN,
horizontal_up: HORIZONTAL_UP,
cross: CROSS,
};
pub const ROUNDED: Set = Set {
top_right: ROUNDED_TOP_RIGHT,
top_left: ROUNDED_TOP_LEFT,
bottom_right: ROUNDED_BOTTOM_RIGHT,
bottom_left: ROUNDED_BOTTOM_LEFT,
..NORMAL
};
pub const DOUBLE: Set = Set {
vertical: DOUBLE_VERTICAL,
horizontal: DOUBLE_HORIZONTAL,
top_right: DOUBLE_TOP_RIGHT,
top_left: DOUBLE_TOP_LEFT,
bottom_right: DOUBLE_BOTTOM_RIGHT,
bottom_left: DOUBLE_BOTTOM_LEFT,
vertical_left: DOUBLE_VERTICAL_LEFT,
vertical_right: DOUBLE_VERTICAL_RIGHT,
horizontal_down: DOUBLE_HORIZONTAL_DOWN,
horizontal_up: DOUBLE_HORIZONTAL_UP,
cross: DOUBLE_CROSS,
};
pub const THICK: Set = Set {
vertical: THICK_VERTICAL,
horizontal: THICK_HORIZONTAL,
top_right: THICK_TOP_RIGHT,
top_left: THICK_TOP_LEFT,
bottom_right: THICK_BOTTOM_RIGHT,
bottom_left: THICK_BOTTOM_LEFT,
vertical_left: THICK_VERTICAL_LEFT,
vertical_right: THICK_VERTICAL_RIGHT,
horizontal_down: THICK_HORIZONTAL_DOWN,
horizontal_up: THICK_HORIZONTAL_UP,
cross: THICK_CROSS,
};
#[cfg(test)]
mod tests {
use indoc::{formatdoc, indoc};
use super::*;
#[test]
fn default() {
assert_eq!(Set::default(), NORMAL);
}
fn render(set: Set) -> String {
formatdoc!(
"{}{}{}{}
{}{}{}{}
{}{}{}{}
{}{}{}{}",
set.top_left,
set.horizontal,
set.horizontal_down,
set.top_right,
set.vertical,
" ",
set.vertical,
set.vertical,
set.vertical_right,
set.horizontal,
set.cross,
set.vertical_left,
set.bottom_left,
set.horizontal,
set.horizontal_up,
set.bottom_right
)
}
#[test]
fn normal() {
assert_eq!(
render(NORMAL),
indoc!(
"┌─┬┐
│ ││
├─┼┤
└─┴┘"
)
);
}
#[test]
fn rounded() {
assert_eq!(
render(ROUNDED),
indoc!(
"╭─┬╮
│ ││
├─┼┤
╰─┴╯"
)
);
}
#[test]
fn double() {
assert_eq!(
render(DOUBLE),
indoc!(
"╔═╦╗
║ ║║
╠═╬╣
╚═╩╝"
)
);
}
#[test]
fn thick() {
assert_eq!(
render(THICK),
indoc!(
"┏━┳┓
┃ ┃┃
┣━╋┫
┗━┻┛"
)
);
}
}